{"href":"https://api.simplecast.com/oembed?url=https%3A%2F%2Fcontextmatters.simplecast.com%2Fepisodes%2Fdoes-community-form-in-virtual-worlds-7eW_1_Uq","width":444,"version":"1.0","type":"rich","title":"Does Community Form in Virtual Worlds?","thumbnail_width":300,"thumbnail_url":"https://image.simplecastcdn.com/images/8bd398a2-dfc3-4662-bb8a-b7e502e69031/fd0380b4-7430-48da-8e8b-46512b99661c/contextmatters-artwork.jpg","thumbnail_height":300,"provider_url":"https://simplecast.com","provider_name":"Simplecast","html":"<iframe src=\"https://player.simplecast.com/57e7755d-4198-4cdc-a76f-366050ea8e9a\" height=\"200\" width=\"100%\" title=\"Does Community Form in Virtual Worlds?\" frameborder=\"0\" scrolling=\"no\"></iframe>","height":200,"description":"Ryne Anthony introduced us to the innovative work of Flux Space on the last episode. This week we talk about how eSports are shaping educational spaces. How can design help support the physical experience of those playing in virtual worlds? And can memory be connected to place in those virtual spaces? "}