{"href":"https://api.simplecast.com/oembed?url=https%3A%2F%2Fdearinstructionaldesigner.simplecast.com%2Fepisodes%2Faf509ddc-af509ddc","width":444,"version":"1.0","type":"rich","title":"Episode 28: Twine ","thumbnail_width":300,"thumbnail_url":"https://image.simplecastcdn.com/images/a52643/a5264306-d461-488c-a476-f87a9b203152/da3f8d3b-8f7d-48f9-8ce9-cc287c9acbaa/1473029821artwork.jpg","thumbnail_height":300,"provider_url":"https://simplecast.com","provider_name":"Simplecast","html":"<iframe src=\"https://player.simplecast.com/da3f8d3b-8f7d-48f9-8ce9-cc287c9acbaa\" height=\"200\" width=\"100%\" title=\"Episode 28: Twine \" frameborder=\"0\" scrolling=\"no\"></iframe>","height":200,"description":"Twine is an open source tool for creating interactive, non-linear stories. It’s a tool for interactive fiction and story game development. In this episode, I talk about how it might be used for prototyping and creating elearning."}