{"href":"https://api.simplecast.com/oembed?url=https%3A%2F%2Fdesigngames.simplecast.com%2Fepisodes%2F31-7P5h9CZA","width":444,"version":"1.0","type":"rich","title":"Playstorming","thumbnail_width":300,"thumbnail_url":"https://image.simplecastcdn.com/images/d76255/d762552b-58b5-4f89-bde3-34e9074a05ff/017d9211-aadb-46d1-ab80-5630040ad0ea/1467822306-artwork.jpg","thumbnail_height":300,"provider_url":"https://simplecast.com","provider_name":"Simplecast","html":"<iframe src=\"https://player.simplecast.com/017d9211-aadb-46d1-ab80-5630040ad0ea\" height=\"200\" width=\"100%\" title=\"Playstorming\" frameborder=\"0\" scrolling=\"no\"></iframe>","height":200,"description":"What even is a playstorm? We think we know and we dive into the answer in this episode, to consider what makes playstorming different from playtesting, what it’s for, and when we do it."}