{"href":"https://api.simplecast.com/oembed?url=https%3A%2F%2Fdesigngames.simplecast.com%2Fepisodes%2F34-LaeJTbK_","width":444,"version":"1.0","type":"rich","title":"Player Alignment","thumbnail_width":300,"thumbnail_url":"https://image.simplecastcdn.com/images/d76255/d762552b-58b5-4f89-bde3-34e9074a05ff/1865fff9-f5b8-425e-bd40-a7015135655e/1467822603-artwork.jpg","thumbnail_height":300,"provider_url":"https://simplecast.com","provider_name":"Simplecast","html":"<iframe src=\"https://player.simplecast.com/1865fff9-f5b8-425e-bd40-a7015135655e\" height=\"200\" width=\"100%\" title=\"Player Alignment\" frameborder=\"0\" scrolling=\"no\"></iframe>","height":200,"description":"Another great listener topic, another episode wrestling with said topic. This time: we talk about designs involving Player vs Player and Player vs Environment mechanics and, y'know, some of what that means."}