{"href":"https://api.simplecast.com/oembed?url=https%3A%2F%2Fgrammar-girl-grammarpaloozian-bonus-feed.simplecast.com%2Fepisodes%2F1206-HCgZEWT2","width":444,"version":"1.0","type":"rich","title":"The secret language of gamers. Plus, why ducks don't ‘duck’ from danger","thumbnail_width":300,"thumbnail_url":"https://image.simplecastcdn.com/images/144e46c6-af93-41fd-b037-2ab1fda9b542/ce075fd3-781a-43fb-9ef3-a465b9d2739d/grammar_girl_assets_templates_2_fb_ig_profile_picture_v1.jpg","thumbnail_height":300,"provider_url":"https://simplecast.com","provider_name":"Simplecast","html":"<iframe src=\"https://player.simplecast.com/41cbbc69-fc04-4b29-97ea-3abac6305669\" height=\"200\" width=\"100%\" title=\"The secret language of gamers. Plus, why ducks don&apos;t ‘duck’ from danger\" frameborder=\"0\" scrolling=\"no\"></iframe>","height":200,"description":"1206. This week, we look at the secret language of video gamers — including why getting \"nerfed\" is a bad thing and what it means to \"rage quit\" — and we answer a listener's question about whether the bird \"duck\" or the verb \"duck\" came first and whether real ducks actually duck for cover."}