{"href":"https://api.simplecast.com/oembed?url=https%3A%2F%2Fmodifier.simplecast.com%2Fepisodes%2F80-descent-into-midnight-av69eC_b","width":444,"version":"1.0","type":"rich","title":"80. Descent into Midnight","thumbnail_width":300,"thumbnail_url":"https://image.simplecastcdn.com/images/e181c038-e8a3-4223-896a-6634af6e9541/f5c3565e-4482-4646-8148-dd67835f38df/1452785314artwork.jpg","thumbnail_height":300,"provider_url":"https://simplecast.com","provider_name":"Simplecast","html":"<iframe src=\"https://player.simplecast.com/b7a436f0-f3db-49d9-80c4-306ec5750643\" height=\"200\" width=\"100%\" title=\"80. Descent into Midnight\" frameborder=\"0\" scrolling=\"no\"></iframe>","height":200,"description":"Rich Howard, Richard Kreutz-Landry, and Taylor LaBresh are the design trio behind Descent into Midnight. This aquatic PbtA game about community and emotion defies genre, so we make a bunch of ocean puns and get really heartfelt about stuff."}