{"href":"https://api.simplecast.com/oembed?url=https%3A%2F%2Fmodifier.simplecast.com%2Fepisodes%2Fc0585712-c0585712","width":444,"version":"1.0","type":"rich","title":"52. The Backstory of Tension with Alex Roberts","thumbnail_width":300,"thumbnail_url":"https://image.simplecastcdn.com/images/e181c0/e181c038-e8a3-4223-896a-6634af6e9541/6d1b62a6-3720-468f-8d08-5ad4eb4cc166/1519272882artwork.jpg","thumbnail_height":300,"provider_url":"https://simplecast.com","provider_name":"Simplecast","html":"<iframe src=\"https://player.simplecast.com/6d1b62a6-3720-468f-8d08-5ad4eb4cc166\" height=\"200\" width=\"100%\" title=\"52. The Backstory of Tension with Alex Roberts\" frameborder=\"0\" scrolling=\"no\"></iframe>","height":200,"description":"Alex Roberts joins me for maximum pod-feed confusion, but mainly to talk about her first game, codenamed Tension. Inspired by Dread and romance games like Kagematsu and Hot Guys Making Out, this is a game about the emotional tension in a tricky relationship. We look at the game's evolution, negotiation an safety mechanics, and learn about alien love.\r\n\r\n"}