{"href":"https://api.simplecast.com/oembed?url=https%3A%2F%2Fobject-worship.simplecast.com%2Fepisodes%2Ftom-cosm-and-the-nintendo-game-boy-aQgBn0Pc","width":444,"version":"1.0","type":"rich","title":"Tom Cosm and the Nintendo Game Boy","thumbnail_width":300,"thumbnail_url":"https://image.simplecastcdn.com/images/ad7efb59-ab61-48eb-93d9-9eb38e02f807/b425d286-3a01-4e35-ab86-324d22c354af/objectworship-logo-updateoption-05.jpg","thumbnail_height":300,"provider_url":"https://simplecast.com","provider_name":"Simplecast","html":"<iframe src=\"https://player.simplecast.com/51036055-c95f-4fb7-afd0-51529cb9882d\" height=\"200\" width=\"100%\" title=\"Tom Cosm and the Nintendo Game Boy\" frameborder=\"0\" scrolling=\"no\"></iframe>","height":200,"description":"Today, our hosts are joined by Tom Cosm, electronic musician and technical director of Telepathic Instruments. We talk about the beauty of music composed on the highly limited computing devices of yesteryear, and ways those workflows are still inspiring to this day. We get a bit of insight into the musician, producer, and tinkerer that is Tom Cosm, as well as the device he's been developing over the last five years, the Orchid ideas machine."}