{"href":"https://api.simplecast.com/oembed?url=https%3A%2F%2Fohno-radio.simplecast.com%2Fepisodes%2F5-triumphs-and-5-failures-of-ohno-pk3Kh_c5","width":444,"version":"1.0","type":"rich","title":"5 Triumphs and 5 Failures of Ohno","thumbnail_width":300,"thumbnail_url":"https://image.simplecastcdn.com/images/0cb89918-dcaf-4377-a42c-023d443de6ad/bc4b4856-4862-4aba-b094-420c43a3bfb7/e04-square.jpg","thumbnail_height":300,"provider_url":"https://simplecast.com","provider_name":"Simplecast","html":"<iframe src=\"https://player.simplecast.com/72153379-7717-4749-aada-c37e998427a0\" height=\"200\" width=\"100%\" title=\"5 Triumphs and 5 Failures of Ohno\" frameborder=\"0\" scrolling=\"no\"></iframe>","height":200,"description":"Folks sometimes ask how to get their foundry off the ground. I have no idea, but in this episode I go into detail about 5 things I did right, and 5 things I did terribly wrong. I also speak to my friend Joyce Ketterer, head of the foundry Darden Studio, an example of a failure and triumph from her experience navigating some licensing deals."}