{"href":"https://api.simplecast.com/oembed?url=https%3A%2F%2Fpodcast.limithron.com%2Fepisodes%2Fgolden-age-shipwrecked-irjZR273","width":444,"version":"1.0","type":"rich","title":"Our Golden Age & Shipwrecked in the Swordfish Islands","thumbnail_width":300,"thumbnail_url":"https://image.simplecastcdn.com/images/1463b8c9-d5a0-4609-a80e-4634fa46d301/46c3c199-d949-4aab-a037-8e0415289ab1/217_sotd_1x1_golden_age_shipwrecked.jpg","thumbnail_height":300,"provider_url":"https://simplecast.com","provider_name":"Simplecast","html":"<iframe src=\"https://player.simplecast.com/fe55f54e-5e88-4c53-9d89-2097cb6f515e\" height=\"200\" width=\"100%\" title=\"Our Golden Age &amp; Shipwrecked in the Swordfish Islands\" frameborder=\"0\" scrolling=\"no\"></iframe>","height":200,"description":"Jacob Hurst (Sword Fish Islands) and Luka Rejec (The Golden Age) join Luke to talk about continuing to develop and expand their major creative projects. They dig into information design, RPG layout, and the process of turning complicated ideas into something players can easily understand and use at the table.\n\nThe conversation explores how Jacob and Luka think, organize information, and approach their own creative work—and how those habits have helped them become so skilled at RPG design."}