{"href":"https://api.simplecast.com/oembed?url=https%3A%2F%2Fpragmaticembeddedpodcast.com%2Fepisodes%2Freplicable-build-environments-for-the-win-OSg2ppjR","width":444,"version":"1.0","type":"rich","title":"Replicable Build Environments for the Win","thumbnail_width":300,"thumbnail_url":"https://image.simplecastcdn.com/images/690c0598-d6d3-495c-adc7-8975d4e3549b/388ec7ff-2b82-44a8-9d88-b9659028db26/cropped_1791576198687.jpg","thumbnail_height":300,"provider_url":"https://simplecast.com","provider_name":"Simplecast","html":"<iframe src=\"https://player.simplecast.com/3cd6b1ec-864c-4ad6-aeb0-8acbbdd4260b\" height=\"200\" width=\"100%\" title=\"Replicable Build Environments for the Win\" frameborder=\"0\" scrolling=\"no\"></iframe>","height":200,"description":"A vital step in standardizing and speeding up your development is capturing everything needed to build your embedded software in a virtual environment.  Luca and Jeff walk you through different techniques to accomplish this. "}