{"href":"https://api.simplecast.com/oembed?url=https%3A%2F%2Fscriptlock.simplecast.com%2Fepisodes%2Fep-01-brendon-chung-brie-code-ad9f1fb5","width":444,"version":"1.0","type":"rich","title":"Brendon Chung & Brie Code","thumbnail_width":300,"thumbnail_url":"https://image.simplecastcdn.com/images/b26b70c8-504c-4f0d-99ce-2fa62925a2d5/8c6b8f60-b36f-447a-bfde-3296755122bc/ScriptLock_2019_Yellow.jpg","thumbnail_height":300,"provider_url":"https://simplecast.com","provider_name":"Simplecast","html":"<iframe src=\"https://player.simplecast.com/d441fd03-72ff-4156-9a11-337a79b601ad\" height=\"200\" width=\"100%\" title=\"Brendon Chung &amp; Brie Code\" frameborder=\"0\" scrolling=\"no\"></iframe>","height":200,"description":"Brendon and Brie join us on our very first episode to discuss narrative systems, whether or not cutscenes are evil, the systemic possibilities of a game based on The Good Wife, procedurally generated stories and level design, what an open world game without a main quest would be like, silent protagonists, if narrative is a game mechanic, and much more!"}