{"href":"https://api.simplecast.com/oembed?url=https%3A%2F%2Fscriptlock.simplecast.com%2Fepisodes%2Fep-03-tanya-x-short-rob-auten-b3fffa21","width":444,"version":"1.0","type":"rich","title":"Tanya X. Short & Rob Auten","thumbnail_width":300,"thumbnail_url":"https://image.simplecastcdn.com/images/b26b70c8-504c-4f0d-99ce-2fa62925a2d5/8c6b8f60-b36f-447a-bfde-3296755122bc/ScriptLock_2019_Yellow.jpg","thumbnail_height":300,"provider_url":"https://simplecast.com","provider_name":"Simplecast","html":"<iframe src=\"https://player.simplecast.com/178f1b86-6695-4cd3-8c02-70b7bd15663c\" height=\"200\" width=\"100%\" title=\"Tanya X. Short &amp; Rob Auten\" frameborder=\"0\" scrolling=\"no\"></iframe>","height":200,"description":"We're all about ARGs and procedural generation on this week's discussion with Tanya and Rob. Our sprawling conversation includes chatbots, transmedia narratives, creating mythologies, binary morality systems, pacing in a procedurally generated game, why haven't we moved past cutscenes in games, how procedural and systemic gameplay affects development and writing, and games based on information retrieval. \r\n"}