{"href":"https://api.simplecast.com/oembed?url=https%3A%2F%2Ftechpod.content.town%2Fepisodes%2F14-its-just-math-X6GH3bKh","width":444,"version":"1.0","type":"rich","title":"14: It's Just Math","thumbnail_width":300,"thumbnail_url":"https://image.simplecastcdn.com/images/a7fe8729-1e69-4205-9126-785c7a060604/45f8eaab-7e64-4415-a46a-beb29c2886e4/techpod.jpg","thumbnail_height":300,"provider_url":"https://simplecast.com","provider_name":"Simplecast","html":"<iframe src=\"https://player.simplecast.com/071aa578-1e87-4a7f-b968-fda951207e2e\" height=\"200\" width=\"100%\" title=\"14: It&apos;s Just Math\" frameborder=\"0\" scrolling=\"no\"></iframe>","height":200,"description":"This week we dip our toes into the wild world of ray tracing, from the physical basics to emerging APIs, a brief history of GPU design, what the ray tracing solutions might look like in the new consoles, and a DIY tech demo you can do at your kitchen table!"}