{"href":"https://api.simplecast.com/oembed?url=https%3A%2F%2Fthevideoinsiders.simplecast.com%2Fepisodes%2Fepisode15-582a70a1","width":444,"version":"1.0","type":"rich","title":"Low latency video streaming is game play.","thumbnail_width":300,"thumbnail_url":"https://image.simplecastcdn.com/images/184c38/184c384a-fdde-4fa3-903c-764f9ac25db9/67f85c27-b802-4e6b-aed3-2ad5e7201168/1557253575artwork.jpg","thumbnail_height":300,"provider_url":"https://simplecast.com","provider_name":"Simplecast","html":"<iframe src=\"https://player.simplecast.com/67f85c27-b802-4e6b-aed3-2ad5e7201168\" height=\"200\" width=\"100%\" title=\"Low latency video streaming is game play.\" frameborder=\"0\" scrolling=\"no\"></iframe>","height":200,"description":"E15: Low latency video streaming is all the rage, but fury has no match then when a streaming video game is slowed unacceptably. The Video Insiders talk to a technology leader about the technical requirements needed to meet the consumer expectation for video games that are streamed over the open Internet. "}