{"href":"https://api.simplecast.com/oembed?url=https%3A%2F%2Ftripleclick.simplecast.com%2Fepisodes%2Fsuper-turbo-remake-plus-EZi2DtvX","width":444,"version":"1.0","type":"rich","title":"Super Turbo Remake Plus","thumbnail_width":300,"thumbnail_url":"https://image.simplecastcdn.com/images/9398dcbc-d54a-49c2-afd6-317bdd219fdb/bbe2a03e-65aa-4a8a-918b-8e801cbca3ba/tripleclick3000x3000.jpg","thumbnail_height":300,"provider_url":"https://simplecast.com","provider_name":"Simplecast","html":"<iframe src=\"https://player.simplecast.com/50925fb3-4a3e-43f1-b251-368401801819\" height=\"200\" width=\"100%\" title=\"Super Turbo Remake Plus\" frameborder=\"0\" scrolling=\"no\"></iframe>","height":200,"description":"What makes a remake worth playing? When should developers go back and change a game, and how much should they change? This week, the Triple Click crew tries to figure out when remakes work, when they don't work, and why. Plus: Kirk unveils his grand spectrum of Remakes, Remasters, and the Super Turbo Remake Plus."}