{"href":"https://api.simplecast.com/oembed?url=https%3A%2F%2Fwww.skipthequeue.fm%2Fepisodes%2Fcalum-smail-txZPBJEc","width":444,"version":"1.0","type":"rich","title":"Are Attractions Becoming Video Games? with Calum Smail","thumbnail_width":300,"thumbnail_url":"https://image.simplecastcdn.com/images/035120d7-09f9-40c4-9a61-5c7634b2b9a2/a9dce780-4da0-42a4-8931-104cf65c5270/cropped_1791899787708.jpg","thumbnail_height":300,"provider_url":"https://simplecast.com","provider_name":"Simplecast","html":"<iframe src=\"https://player.simplecast.com/f12ac230-52f8-49e4-9e02-9e35a634404b\" height=\"200\" width=\"100%\" title=\"Are Attractions Becoming Video Games? with Calum Smail\" frameborder=\"0\" scrolling=\"no\"></iframe>","height":200,"description":"In this Skip the Queue podcast episode, Andy Povey is joined by Calum Smail, Managing Director of Voxel Studio, to explore virtual experiences, digital twins and immersive technology in the attractions industry. They discuss how 3D visualisation and digital environments can transform attraction design, marketing and operations, and how virtual experiences can enhance the visitor journey before and after a physical visit."}